Course Description: This course is short an introduction to the Unity programming environment, including using C# and Monodevelop. It is a 1 credit, pass/fail course.
Instructor: Terry Soule, JEB229,tsoule@cs.uidaho.edu
Office Hours: See my homepage www2.cs.uidaho.edu/~tsoule
This course meets from 2:30-3:20 MW (not Friday's) in TLC222.
Textbook: There is no textbook, but we will often refer to the on-line Unity manual (https://docs.unity3d.com/Manual/index.html) and the Unity tutorials are quite helpful (https://unity3d.com/learn/tutorials).
Unity: Download the free, Personal version from https://unity3d.com/ (unless you want to pay for a pro version, but that is not necessary for this course).
Course Objectives: Obtain a working knowledge of the Unity IDE and how to write C# scripts for Unity. How to create and use Unity game objects including 2D and 3D game objects, transforms, colliders, and rigid bodies. The Unity camera and terrains. Basic Unity I/O.