Turning the Pages Todo (vs. Done) Items
- make curation box scrolling supercede/prevent curation box dragging?
- find out if ant clean and ant are required; add ant ops to top-level
makefile
- double-check hotspot hit test vs. displayed rectangles on HTML5, some
seem to be off
- see if resizing/mode switching behavior can be improved
- develop a partial page turn on drag, full turn past a certain drag threshold
- Comment the code. Remove extraneous/vestigial parts. This includes early
experiments on network bandwidth test.
- Test and achieve successful desktop:run on other machine(s) besides
the one in my cubicle - trouble with class loading on lubuntu-next 32-bit.
- buttons rotate (?) when toggling on/off
- port to (native) Android
- research shadowing; ambient occlusion; 128 lights around a sphere
with inward pointing normals
- construct an HTML5 libgdx demo that loads assets dynamically.
For example, take the flag demo, or the spaceship-model demo and
get them working in HTML5 with runtime loading.
- create a model templater, where the existing model .g3dj file can be
instantiated with different textures (in the materials section).
Maybe think about pre-cooking these, as HTML5 version seems mostly
able to pull down URLs, not create local temp files.
- develop on-demand page/texture download network code
explore breaking into multiple models to avoid loading all textures at
once.
- add full-texts of selected books to populate the room
- download textures/images for de Ketham's book (large, medium, small, tiny)
(was doing .png's but .jpg's ~5x smaller, hmmm)
- use portable detectors to select textures/models
- combine portable resolution detector and portable bandwidth detector
- make network speed check that runs in HTML5
- Move network speed check after first render