CS 371 Lab #6: Classes and Instances

Monday, February 27, SH 118b

For each component we are modeling, our goal this lab is to get many instances defined in actual code. For classes with many instances, we will do representative examples.

Where do you get this data? From your own designs.

Who does what? Basically you need instances for initial prototyping of objects related to your subteams' responsibility. But, another way to look at it is: everybody needs instances of the entire game pretty much.

Turn in your instance data at http://www.cs.nmsu.edu/~jeffery/turnin.html