While the S3D support claim is true, note that Unicon does not support all texture image file formats, and in particular .tga formats used by Parberry will have to be converted to .gif (or possibly .jpg if that code ever gets debugged).
Primitive | U3D File Syntax |
---|---|
Cube | cube k textureIndex,vertexIndex,length |
Cylinder | cylinder k textureIndex,vertexIndex,h,r1,r2 |
Disk | disk k textureIndex,vertexIndex,r1,r2,a1,a2 |
Sphere | sphere k textureIndex,vertexIndex,r |
Torus | torus k textureIndex,vertexIndex,r1,r2 |