// version 103 // numTextures,numTris,numVerts,numParts,1,numLights,numCameras 4,8,8,1,1,0,0 // partList: firstVert,numVerts,firstTri,numTris,"name" 0,8,0,8,"drj" // texture list: name jeffery-front.gif jeffery-rear.gif jeffery-right.gif jeffery-left.gif // triList: materialIndex,vertices(index, texX, texY) 0, 0,0,256, 1,0,0, 2,256,0 0, 0,0,256, 2,256,0, 3,256,256 1, 4,0,256, 5,0,0, 6,256,0 1, 4,0,256, 6,256,0, 7,256,256 2, 7,0,256, 6,0,0, 1,256,0 2, 7,0,256, 1,256,0, 0,256,256 3, 3,0,256, 2,0,0, 5,256,0 3, 3,0,256, 5,256,0, 4,256,256 // vertList: x,y,z 0,0,0 0,1.75,0 .61,1.75,0 .61,0,0 .61,0,.28 .61,1.75,.28 0,1.75,.28 0,0,.28 // lightList: "name", type, x,y,z, r,g,b, (type-specific info) // cameraList: "name", x,y,z, p,b,h, fov(rad)