CS 428 Games and Virtual Environments Homework #5
Due: Tuesday 4/12/11, 2pm. Turnin is by e-mail to jeffery@uidaho.edu,
or by CDR or jump drive. Remember to
put your NAME in a comment at the top of your source code file(s)
and include appropriate user documentation.
In this assignment you are asked to implement a simple 3D First-Person
pirate duel game with the following specifications:
- The game should read in and conduct gameplay within a physical setting
given in the .dat file format, such as that used
in the jeb demos, the CVE program, or your HW#4.
You may use the jeb* or cve code base, or write your own.
- The game should render appropriate avatars for enemy pirates,
probably using 3D models.
- The game should provide heads up display of player health and combat
state variables, such as that found in Doom, or better.
- The game should provide combat mechanics equal or better than that
provided in Homework #2.
- The game should provide visible 3D indications of attacking, being
attacked, and taking or receiving damage.